After the show


Friday, 23rd July, 2010

Work comes to a break for the drawing board. Today was spent working out the mechanics of the viewing setting. For now, it comprises of a platform and screen designed to transform and live on in the art college as benches and a sound absorbing cloud in the canteen, with efficiency of structure and sustainability as a driving force throughout the design process
.

A rearrangement


Thursday, 22nd July, 2010.

A day spent analysing costs, investigating structures that can transform and live on and finding fields of future pasture...

Down to the donkey work


Wednesday, 21st July, 2010.

On coming to a block, instead of looking for answers, we asked questions. Through a process of prioritisation and exclusion we ask, is there a way in which the piece can live on and enhance?

Down to nuts and bolts


Monday, 19th July, 2010

What is the building made of? We explore and scrutinise our choice of materials. Working on detail for the first time, we try and further push our ideas but the podium and screen put up good resistance.

Forces take form


Friday, 16th July, 2010.

A day spent making collages and models at large scale sees our four points and reality issues meet. These forces have made our first recognisable form (there is also a small cameo made by our missing donkeys).

What could possibly go wrong?

What is it made of?

What goes if the budget is cut by half?

Moment of poetry?




Thursday, 15th July, 2010.

Pace improves today as problems are teased out and project forces begin to take on their form.

A slow day, a pace of Donkeys



Wednesday, 14th July, 2010.

Full scale maquettes of life drawing Donkeys are made and explored as we grapple with marrying them with the natural desired path through the space and the mechanics of viewing the film with a HD television.

Things begin to narrow down and become more clear


Tuesday, 13th July, 2010

Dead ends with linen, as material, and mezzanine, as exhibition space, lead to a day of studies, research and exploration on (Drawing) Horse as a way of defining a space in the gallery and displaying a process and our process.

Across the board


Monday, 12th July, 2010.

Process and ideas to date were presented to the exhibition curators. They appreciated the visual nature of mapping our thought process, to place ideas within a context of themes and to trace possible relations between them. Ideas suggesting a level change (stairs, platform…) emerged as the most appealing so far. Upon assessing them back on site, ‘reality issues’ forced us to return to the drawing board.

Ideas taking shape


Friday, 9th July, 2010.

We continued work on writing the brief, getting a solid grip on the actual space of the church gallery and established further connections between ideas that, so far, existed in isolation within our field of concern: slowness – movement – threshold – change of experience. There will be further questions for our clients about sustainability and the role of the documentary within the exhibition.

Please, donate to art



Thursday, 8th July, 2010.

Peter Morgan (curator): I wrote down a couple of things here; and you can have this. It's multi purpose, re-useable, i.e. sustainable, so that what you make, doesn’t just serve the function of the show now that we are curating and creating now but has a life beyond that. Yeah so it isn’t just for this but could be used again in the future.

Brainstorming



Wednesday, 7th July, 2010.

How, what, where and why. We condensed our ideas into four points.
1. See the space differently (effect)
2. Changing speed of viewers
3. Threshold
4. Promenade (the movement through the space)

Surveying the Church Gallery



Tuesday, 6th July, 2010.

Peter Morgan (Curator)
: Exactly. Although it’s big, it’s also small this space and it’s an awkward space in lots of ways as you can see with the divisions and the lines, its quite a problematical space in lots of ways, so yeah.

First meeting with the clients


Monday, 5th July, 2010.

Róisín Lewis (Curator)
: I am just curious as to, like we’re like sort of practising artists, and I have collaborated a few times but I am just wondering how the team will work creatively, you know the way like for any project I suppose there is this maybe a moment of poetry or something where you are inspired and how do you deal with that?